DAY 4
Second day of walking.
That day I continued on walking research adding a rule of landmarks. I established certain point in a city (as a skyscraper for instance) towards which I walked and once I reached the point I choose another one. Reaching points were choosen randomly not due to its height. By that I sometimes get a little bit lost because some of the points were not high enough (=> not visible enough).
By that I visited random places and explored even the spaces where otherwise I wouldn’t go.
Again I was fighting with problem of private zones but other results was quite satisfactory. It was possible to go for something, to some exact direction and yet there was a moment of unpredictable and unknown.
In a way I become – and in my research I’m trying to be – a flaneur „the man of leisure, the idler, the urban explorer, the connoisseur of the street.“ But in more exactly defined way – in my „flaneurism“ there is a specific method behind.
DAY 5
Today I moved into cycling which get my city research in a way easier in a way more difficult.
I changed myself in some strange form of cyborg – half a man half a machine. My speed ability raised (but it was also possible to lower it again) and because of that I was able to act either as a human, either as a car.
Most of the time I acted as a car. So I was following the roads assigned for a cars and had to increase my awareness (due to the security reasons). The whole exploration became more dynamic and faster. So instead of enjoying each smell or noise I was attacked by different and frequently uneasily distinguisable impulses. I was passing through the pure Futuristic experience.
Among others I was working in a city center and was fighting with traffic jam. On the other hand there was a pleasure of long free rides in different localities.
When I dismounted a bike and walked for a while the perception changed completely. Used-to-be cyborg body changed into casual one and I felt like a disabled person.
When cycling the perception of a city as a physical entity remained and was more complex but less detailed.